2006
DOI: 10.1007/s11235-006-9137-3
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3D Visualization on mobile devices

Abstract: This paper discusses current status and recent advancements of 3D graphics on mobile platforms and describes open issues concerning its usage in different applications. We have treated two particular application fields. Firstly, we deal with problems of visualization of complex data structures on mobile devices. The implementation of a 3D visualization renderer on the Symbian platform for mobile devices is written as a C++ application and based on the DieselEngine R 1 as a rendering engine. 3D visualization of… Show more

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Cited by 2 publications
(1 citation statement)
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“…However, recent small electronic equipments such as mobile phones possessing enough CPU power offer these talking head interfaces as well. Rendering 3D graphics on mobile devices is a very complex task because of the vast computational power required to achieve a usable performance [5]. There are two particular challenges when the platform is a mobile device [6]: (i) limited computational power, and (ii) restrictions on input modalities such as low resolution and size of the device.…”
Section: Introductionmentioning
confidence: 99%
“…However, recent small electronic equipments such as mobile phones possessing enough CPU power offer these talking head interfaces as well. Rendering 3D graphics on mobile devices is a very complex task because of the vast computational power required to achieve a usable performance [5]. There are two particular challenges when the platform is a mobile device [6]: (i) limited computational power, and (ii) restrictions on input modalities such as low resolution and size of the device.…”
Section: Introductionmentioning
confidence: 99%