2014 IEEE International Solid-State Circuits Conference Digest of Technical Papers (ISSCC) 2014
DOI: 10.1109/isscc.2014.6757370
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7.6 A 512×424 CMOS 3D Time-of-Flight image sensor with multi-frequency photo-demodulation up to 130MHz and 2GS/s ADC

Abstract: Interest in 3D depth cameras has been piqued by the release of the Kinect motion sensor for the Xbox 360 gaming console [1,2,3]. This paper presents the pixel and 2GS/s signal paths in a state-of-the-art Time-of-Flight (ToF) sensor suitable for use in the latest Kinect sensor for Xbox One. ToF cameras determine the distance to objects by measuring the round trip travel time of an amplitudemodulated light from the source to the target and back to the camera at each pixel. ToF technology provides an accurate hig… Show more

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Cited by 41 publications
(22 citation statements)
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“…The Kinect color and depth (RGB-D) camera, manufactured by Microsoft, was recently upgraded to Kinect v2. Unlike the former version that was based on structuredlight technology, the latter uses a time-of-flight sensor [Payne et al, 2014, Bamji et al, 2015 and was mainly designed for gaming [Sell and O'Connor, 2014]. Kinect-v2 achieves one of the best image resolution among TOF cameras commercially available.…”
Section: The Kinect V2 Rgb-d Cameramentioning
confidence: 99%
“…The Kinect color and depth (RGB-D) camera, manufactured by Microsoft, was recently upgraded to Kinect v2. Unlike the former version that was based on structuredlight technology, the latter uses a time-of-flight sensor [Payne et al, 2014, Bamji et al, 2015 and was mainly designed for gaming [Sell and O'Connor, 2014]. Kinect-v2 achieves one of the best image resolution among TOF cameras commercially available.…”
Section: The Kinect V2 Rgb-d Cameramentioning
confidence: 99%
“…The device uses triangulation technique to compute the depth information, thanks to the known and fixed dot pattern of the NIR projector to illuminate the scene. The Microsoft Kinect 2 is based on a system originally patented by Canesta (Payne et al, 2014). It involves the modulation of an IR light source with a square wave and a flash camera to determine the distance to the object, by measuring the round trip travel time at each pixel of an amplitude-modulated light going from the source to the target and back.…”
Section: Devicesmentioning
confidence: 99%
“…The Kinect have a time-of-flight depth sensor with a 512 × 424 pixel array with a pixel size of 10 × 10 μm. The accuracy error is 1% of the range for an average of 100 images [11]. The purpose was to test the algorithm when inliers are noisy and do not lie on a perfect sphere surface.…”
Section: Resultsmentioning
confidence: 99%