2002
DOI: 10.1007/s10209-002-0034-6
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Abstract: Speech recognition can be a powerful tool when physical disabilities, environmental factors, or the tasks in which an individual is engaged hinders the individual's ability to use traditional input devices. While state-of-theart speech-recognition systems typically provide mechanisms for both data entry and cursor control, speech-based interactions continue to be slow when compared to similar keyboard-or mouse-based interactions. Although numerous researchers continue to investigate methods of improving speech… Show more

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Cited by 21 publications
(2 citation statements)
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“…This transformation occurs as a single "jump" from the current object size to the new size, as opposed to a continuous animation where the object is dynamically resized at a set speed. This decision was taken to avoid latency in processing speech recognition which can result in slight delays of commands being issued, thus leading to objects being resized beyond the user's intended target position [28,38]. Target placeholders for a specifc task (visualized using a white background with a dotted border) are displayed in relation to the interaction object (e.g.…”
Section: Research Prototypementioning
confidence: 99%
“…This transformation occurs as a single "jump" from the current object size to the new size, as opposed to a continuous animation where the object is dynamically resized at a set speed. This decision was taken to avoid latency in processing speech recognition which can result in slight delays of commands being issued, thus leading to objects being resized beyond the user's intended target position [28,38]. Target placeholders for a specifc task (visualized using a white background with a dotted border) are displayed in relation to the interaction object (e.g.…”
Section: Research Prototypementioning
confidence: 99%
“…The interaction object is moved based on pixel values as opposed to continuous animation at the set speed. This decision was taken as latency in processing of speech recognition can result in slight delays of commands being issued, which in turn can lead to objects moving beyond the user's intended target position (if continuous animation is used) [23].…”
Section: Prototype Designmentioning
confidence: 99%