2020
DOI: 10.1002/rob.21948
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A 3D reactive collision avoidance algorithm for underactuated underwater vehicles

Abstract: Avoiding collisions is an essential goal of the control system of autonomous vehicles. This paper presents a reactive algorithm for avoiding obstacles in a threedimensional space, and shows how the algorithm can be applied to an underactuated underwater vehicle. The algorithm is based on maintaining a constant avoidance angle to the obstacle, which ensures that a guaranteed minimum separation distance is achieved. The algorithm can thus be implemented without knowledge of the obstacle shape. The avoidance angl… Show more

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Cited by 18 publications
(12 citation statements)
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“…A number of geometric-based reactive collision avoidance methods focused on noncooperative scenarios (i.e., dynamic environments) for fixed-wing UAVs or vehicles with nonholonomic constraints adopting the idea of collision cones such as [ 115 , 116 , 117 , 118 , 119 , 120 ]. Many of these approaches use linear or nonlinear guidance laws to align the velocity vector (i.e., controlling heading and flight path angles) in a certain direction while keeping a constant relative distance to the obstacle to avoid collisions.…”
Section: Navigation Techniquesmentioning
confidence: 99%
See 1 more Smart Citation
“…A number of geometric-based reactive collision avoidance methods focused on noncooperative scenarios (i.e., dynamic environments) for fixed-wing UAVs or vehicles with nonholonomic constraints adopting the idea of collision cones such as [ 115 , 116 , 117 , 118 , 119 , 120 ]. Many of these approaches use linear or nonlinear guidance laws to align the velocity vector (i.e., controlling heading and flight path angles) in a certain direction while keeping a constant relative distance to the obstacle to avoid collisions.…”
Section: Navigation Techniquesmentioning
confidence: 99%
“…A different implementation of collision cones was carried out in [ 120 ] for AUVs; however, the same idea can be applied to UAVs as well. No assumptions were made about the obstacle shape; however, obstacles were modeled as spheres for mathematical development, and it was only assumed that the collision cone to the obstacle can be interpreted from sensor measurements.…”
Section: Navigation Techniquesmentioning
confidence: 99%
“…A number of geometric-based reactive collision avoidance methods focused on non-cooperative scenarios (i.e. dynamic environments) for fixed-wing UAVs or vehicles with nonholonomic constraints adopting the idea of collision cones such as [113][114][115][116][117][118]. Many of these approaches use linear or nonlinear guidance laws to align the velocity vector (i.e.…”
Section: Uav Navigation Techniquesmentioning
confidence: 99%
“…A different implementation of collision cones was done in [118] for AUVs; however, the same idea can be applied to UAVs as well. No assumptions were made about the obstacle shape; however, obstacles were modeled as spheres for the mathematical development, and it was only assumed that the collision cone to the obstacle can be interpreted from sensors measurements.…”
Section: Uav Navigation Techniquesmentioning
confidence: 99%
“…Despite all of the above contributions on structural design and kinematic analysis, this unique and innovative robot currently lacks a mature control method. As with some common underactuated robots, such as underactuated space and underwater robots, [8][9][10] flexible-link robots, 11,12 walking and mobile robots, [13][14][15] and so forth, the control methods mainly include energy-based control, 16,17 sliding mode control, [18][19][20] robust control, [21][22][23] backstepping, 24,25 partial feedback linearization, [26][27][28] and so forth. These approaches are relevant and effective in a type of underactuated systems that have the feature that the actuated and unactuated terms can be separated.…”
Section: Introductionmentioning
confidence: 99%