DOI: 10.22215/etd/2008-06464
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A brief history of the future of urban computing and locative media

Abstract: Your file Votre reference Our file Notre reference NOTICE:The author has granted a nonexclusive license allowing Library and Archives Canada to reproduce, publish, archive, preserve, conserve, communicate to the public by telecommunication or on the Internet, loan, distribute and sell theses worldwide, for commercial or noncommercial purposes, in microform, paper, electronic and/or any other formats. AVIS:L'auteur a accorde une licence non exclusive permettant a la Bibliotheque et Archives Canada de reprodu… Show more

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Cited by 18 publications
(14 citation statements)
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“…A few other researchers (Chalmers & Galani 2004;Galloway 2008;Rogers 2006) also drew our attention to the limitations and misunderstandings about the idea of invisibility in Ubicomp. Rogers (2006) argued that a new direction for Ubicomp was needed in order to bring back "excitement of interaction" and to "augment the human intellect so that people can perform ever greater feats, extending their ability to learn, make decisions, reason, create, solve complex problems and generate innovative ideas' (Rogers 2006, p. 8).…”
Section: Seamful Technologiesmentioning
confidence: 99%
“…A few other researchers (Chalmers & Galani 2004;Galloway 2008;Rogers 2006) also drew our attention to the limitations and misunderstandings about the idea of invisibility in Ubicomp. Rogers (2006) argued that a new direction for Ubicomp was needed in order to bring back "excitement of interaction" and to "augment the human intellect so that people can perform ever greater feats, extending their ability to learn, make decisions, reason, create, solve complex problems and generate innovative ideas' (Rogers 2006, p. 8).…”
Section: Seamful Technologiesmentioning
confidence: 99%
“…Galloway ağ tabanlı kenti (networked city), "göstergebilimsel unsurlarla materyalin, sanal ile aktüelin kombinasyonu" olarak tanımlamaktadır. 29 Mitchell, bilgisayar ağlarının sokaklar kadar kent yaşamının temel bir unsuru haline geleceğini öne sürmektedir. 30 Oyuna kapılma halinin çeşitlerinden biri olan algısal kapılma, duyu organları üzerinden yoğun bir şekilde oyunun oyuncuyu cezbetmesidir.…”
Section: Oyunsal Mekân Olarak Kent Ve Gündelik Yaşamın Oyunlaşmasıunclassified
“…Están unidos, en cualquier caso, por su condición de variantes de discursos hegemónicos que construyen el imaginario de la SC. Estos discursos han sido sustentados mayoritariamente por los agentes del proceso de negociación tecnológica (Galloway, 2008) que podemos considerar mainstream. Este grupo de agentes es una heterogénea amalgama de diferentes organizaciones (Future Cities Catapult, 2014) entre las que destacan empresas, centros de investigación y conocimiento, instituciones públicas, instituciones intermedias de todo tipo, líderes de opinión, organismos multilaterales o medios de comunicación generalista y especializada.…”
Section: El Régimen Discursivo De La Smart City Y La Condición Inteliunclassified