2019
DOI: 10.1016/j.ecns.2019.02.006
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A Call to Unify Definitions of Virtual Reality

Abstract: Highlights Virtual Reality is moving into a phase of further innovations and new uses for the technology. Use of the term Virtual Reality encompasses a plethora of modalities which can be confusing to many. Virtual Reality definitions could include levels of immersion which consider characteristics of presence according to the senses of the user(s) they are designed to purposefully deceive.

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Cited by 166 publications
(111 citation statements)
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“…Presence refers to the feeling of being in an environment generated naturally or artificially. Immersion refers to the actions available within an environment that allow one to interact with and perceive the environment (e.g., looking up to view the underside of an object above) (Kardong-Edgren et al, 2019). Actions are integrated into the perceived environment by wearing, for example, a head-mounted display, headphones, and arm-tracking devices (Kardong-Edgren et al, 2019;Moro et al, 2017).…”
Section: Defining Virtual Realitymentioning
confidence: 99%
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“…Presence refers to the feeling of being in an environment generated naturally or artificially. Immersion refers to the actions available within an environment that allow one to interact with and perceive the environment (e.g., looking up to view the underside of an object above) (Kardong-Edgren et al, 2019). Actions are integrated into the perceived environment by wearing, for example, a head-mounted display, headphones, and arm-tracking devices (Kardong-Edgren et al, 2019;Moro et al, 2017).…”
Section: Defining Virtual Realitymentioning
confidence: 99%
“…Immersion refers to the actions available within an environment that allow one to interact with and perceive the environment (e.g., looking up to view the underside of an object above) (Kardong-Edgren et al, 2019). Actions are integrated into the perceived environment by wearing, for example, a head-mounted display, headphones, and arm-tracking devices (Kardong-Edgren et al, 2019;Moro et al, 2017). In the project reported here, VR refers to a high level of immersion whereby the equipment creating the virtual environment is a head-mounted device using visual, auditory, and motor stimuli to create an environment that closely replicates reality in great detail while integrating full-body movement (Kardong-Edgren et al, 2019).…”
Section: Defining Virtual Realitymentioning
confidence: 99%
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“…VR adalah teknologi aplikasi yang menggunakan komputer untuk menghasilkan dan mereplikasikan situasi kehidupan atau visual yang nyata dimana seseorang dapat memasuki lingkungan 3 dimensi dan berinteraksi secara langsung dengan dunia tersebut. (Grochowska, Jarema, & Wichniak, 2019;Kardong-edgren, Farra, Alinier, & Young, 2019). Generasi terbaru dari VR adalah Head Mounted Display (HMD) yang digunakan di kepala, HMD berfungsi menampilkan gambar pada mata, dimana ketika pemakai memutar kepala untuk melihat ke sekelilingnya, komputer akan memperbaharui gambar yang ditampilkan.…”
Section: Adapununclassified