2011 IEEE International Conference on Consumer Electronics -Berlin (ICCE-Berlin) 2011
DOI: 10.1109/icce-berlin.2011.6031827
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A case study: Mobile augmented reality system for visualization of large buildings

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“…AR that overlays interactively computer-generated information onto real world employs an optical system such as camera and a display device [1]. For mobile AR experience, many techniques in electronics engineering and computer science including tracking and registration, wearable input and interaction technology, and wireless networking are needed [2][3][4][5]. In registration process that aligns the virtual elements with the physical objects, previous studies dealt with the possibilities to make the augmented world as realistic as possible [6][7][8][9][10][11][12][13][14].…”
Section: Introductionmentioning
confidence: 99%
“…AR that overlays interactively computer-generated information onto real world employs an optical system such as camera and a display device [1]. For mobile AR experience, many techniques in electronics engineering and computer science including tracking and registration, wearable input and interaction technology, and wireless networking are needed [2][3][4][5]. In registration process that aligns the virtual elements with the physical objects, previous studies dealt with the possibilities to make the augmented world as realistic as possible [6][7][8][9][10][11][12][13][14].…”
Section: Introductionmentioning
confidence: 99%
“…It has been identified that tracking is one of the most important aspects of AR applications [18]. When presented with multiple options, users tend to avoid AR visualisations, and visual jitter has been identified as one possible reason for this [24].…”
Section: Introductionmentioning
confidence: 99%