“…Students can perform skills in the virtual platform, including flying, walking, purchasing different objects, and personalizing their wardrobe and appearance to interact with virtual world objects (Díaz et al, 2020). In addition to that point, students are being able to interact with other users through social chat in the virtual platform created by the Metaverse, students communicate powerfully with others through explicit or implicit references to environmental objects, gestures, poses, facial expressions (Cruz-Lara et al, 2010;Díaz et al, 2020). The digital avatar combines objects, people, and places to create a virtual three-dimensional world for the user that is basically indistinguishable from the real world (Cruz-Lara et al, 2010).…”