Abstract:In recent years, Serious Games are being used as an innovative pedagogical strategy to achieve more effective learning in various fields of knowledge, but in order to use them effectively, it is essential to evaluate them systematically to obtain solid evidence of their impact. To this end, the integration of fuzzy multi-attribute decision making (FMADM) methods will be beneficial for the evaluation of Serious Games in order to weight their evaluation criteria according to the desired context, as these FMADMs … Show more
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