Proceedings of the Virtual Reality International Conference - Laval Virtual 2018
DOI: 10.1145/3234253.3234296
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A Comparative Study on Conventional versus Immersive Service Prototyping (VR, AR, MR)

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Cited by 18 publications
(3 citation statements)
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“…An effective way for product developers to prototype iteratively for product user interactions within short durations and at a low cost is to use Virtual Reality (VR) (Bruseberg & McDonagh Philp, 2020;Füller & Matzler, 2007;Ferrise, et al, 2013b). Recently, different VR environments have been increasingly adopted to run tests characterized by a higher degree of interactivity compared to traditional prototyping experiences, such as Immersive Service Prototyping (Razek, et al, 2018). VR is gaining traction in fields like surgical training, rehabilitation, STEM education, industrial design, architecture, real estate, etc.…”
Section: Introductionmentioning
confidence: 99%
“…An effective way for product developers to prototype iteratively for product user interactions within short durations and at a low cost is to use Virtual Reality (VR) (Bruseberg & McDonagh Philp, 2020;Füller & Matzler, 2007;Ferrise, et al, 2013b). Recently, different VR environments have been increasingly adopted to run tests characterized by a higher degree of interactivity compared to traditional prototyping experiences, such as Immersive Service Prototyping (Razek, et al, 2018). VR is gaining traction in fields like surgical training, rehabilitation, STEM education, industrial design, architecture, real estate, etc.…”
Section: Introductionmentioning
confidence: 99%
“…AR is used by various industries for product design; according to ref. [11], immersive service prototyping is in significant demand in the service design sector. AR has also been used in academics [12], aeronautics [13], and military [14].…”
Section: Introductionmentioning
confidence: 99%
“…One of the stages is prototyping, where a minimum viable product is created to test the feasibility of an idea or a feature. The prototyping process can be enhanced with the help of Virtual Reality (VR) where designers can create immersive experiences as prototypes (which will be referred to as immersive prototypes hereafter) for testing, such as service prototypes as described in [4]. There are various VR hardware devices existing in the market, but Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page.…”
Section: Introductionmentioning
confidence: 99%