2022 International Conference on Sustainable Computing and Data Communication Systems (ICSCDS) 2022
DOI: 10.1109/icscds53736.2022.9760932
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A Digital Game based Learning Approach for Effective Curriculum Transaction for Teaching-Learning of Artificial Intelligence and Machine Learning

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Cited by 72 publications
(31 citation statements)
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“…Nas operações educacionaisa tarefa em sia IA será tanto um reformador quanto um facilitador, alterando as características e a divisão do trabalho. Alam, 2022 Revisão da literatura Identificar jogos digitais que podem ser utilizados para aprimorar a pedagogia integrada de inteligência artificial/machine learning e a efetividade do currículo.…”
Section: Revisão De Liteaturaunclassified
See 1 more Smart Citation
“…Nas operações educacionaisa tarefa em sia IA será tanto um reformador quanto um facilitador, alterando as características e a divisão do trabalho. Alam, 2022 Revisão da literatura Identificar jogos digitais que podem ser utilizados para aprimorar a pedagogia integrada de inteligência artificial/machine learning e a efetividade do currículo.…”
Section: Revisão De Liteaturaunclassified
“…A utilização da inteligência artificial (IA) no ensino-aprendizagem é um tema cada vez mais presente na literatura acadêmica. Diversos estudos atuais têm explorado o potencial dessa tecnologia para transformar a educação, gerando novas possibilidades e desafios em diferentes contextos educacionais (AHADI, 2022;ALAM, 2022;OUYANG;ZHENG;JIAO, 2022;RAZZAQ et al, 2022).…”
Section: Introductionunclassified
“…The method of teaching aids should be integrated into the curriculum to achieve harmony and integration between them without interfering with each other (Alam, 2022b). The method should also be tested by the teacher before using it to ensure its validity, safety, and the appropriate time and place for its use in terms of space, lighting, ventilation, and operational requirements.…”
Section: Principles Of Using Digital Teaching Aidsmentioning
confidence: 99%
“…Understanding how online games affect learning outcomes in history is crucial for educators, policymakers, and curriculum developers (Alam, 2022). If online games are found to be effective tools for enhancing history education, their integration into high school curricula can contribute to more engaging, effective, and student-centered teaching practices.…”
Section: Introductionmentioning
confidence: 99%