2022
DOI: 10.34190/ecgbl.16.1.794
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A Digital Learning Game for Mathematics that Leads to Better Learning Outcomes for Female Students: Further Evidence

Abstract: Stereotypes about men being better than women at mathematics appear to influence female students’ interest and performance in mathematics. Given the potential motivational benefits of digital learning games, it is possible that games could help to reduce math anxiety, increase self-efficacy, and lead to better learning outcomes for female students. We are exploring this possibility in our work with Decimal Point, a digital learning game that scaffolds practice with decimal operations for 5th and 6th grade stud… Show more

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Cited by 4 publications
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References 29 publications
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