2014
DOI: 10.1016/j.entcom.2014.08.011
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A digital manipulative for embodied “stage-narrative” creation

Abstract: This paper presents a study of the use of a digital manipulative developed to promote creative narrative construction and storytelling. The study was carried with 27 groups of preschoolers, of five years of age, who interacted with the digital manipulative during free-play time, during a period of six months. The study sought to access aspects of children's embodiment of the narratives, and how they shaped the creation of stories. We observed that by using the digital manipulative, children's narrative constru… Show more

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Cited by 27 publications
(22 citation statements)
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“…The physical blocks (used to manipulate the digital content) gave users freedom of movement, supporting children's physical immersion in the story (gesturing, standing up, waving hands or jumping), as well as the embodiment of different characters [4], showing children's enthusiasm and involvement in the task. According to Wright embodiment is ''deeply embedded in the children's act of meaning-making itself''.…”
Section: Discussionmentioning
confidence: 99%
See 2 more Smart Citations
“…The physical blocks (used to manipulate the digital content) gave users freedom of movement, supporting children's physical immersion in the story (gesturing, standing up, waving hands or jumping), as well as the embodiment of different characters [4], showing children's enthusiasm and involvement in the task. According to Wright embodiment is ''deeply embedded in the children's act of meaning-making itself''.…”
Section: Discussionmentioning
confidence: 99%
“…In the pairs of girls and the mixed pairs a great level of story dramatization was observable, for a detailed analysis of children's narratives the reader may refer to [4].…”
Section: Interaction Strategies and Narrative Creationmentioning
confidence: 99%
See 1 more Smart Citation
“…The successful use of tangibles in a storytelling activity with a robot is shown in [10] and [14]. Krzywinski and Chen [10] designed a collaborative, tabletop storytelling activity with a robot as main character.…”
Section: Robots In Storytelling Activitiesmentioning
confidence: 99%
“…The sequence of blocks placed on the TOK platform unfolds a visual narrative. As each entity behaves according to its own rules, and its behavior depends on the other entities that are also placed on the platform, there are no predefined stories, nor a linear narrative, which brings a certain degree of unpredictability and surprise of the narrative outcome, which allows users to create a wide variety of different stories, strengthening the narrative experience [51]. For a detailed description of the TOK system the reader may refer to [17].…”
Section: A Short Overview Of the Toolmentioning
confidence: 99%