2009 IEEE International Conference on Acoustics, Speech and Signal Processing 2009
DOI: 10.1109/icassp.2009.4959565
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A fast and accurate “shoebox” room acoustics simulator

Abstract: We present a new "shoebox" room acoustics simulator that is designed to support research into signal processing algorithms that are robust to reverberation. It is an improvement over existing room acoustics simulators because it is computationally fast, portable to many kinds of research environments, and flexible to use. The proposed simulator is also perceptually accurate because it models both specular and diffuse surface reflections. An efficient implementation of the simulator is made freely available for… Show more

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Cited by 27 publications
(22 citation statements)
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References 8 publications
(12 reference statements)
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“…The scenes were generated using individual HRTFs and played via speakers located in the ear canals of the test subjects. The virtual environment was simulated using the ROOMSIM software (Schimmel et al, 2009). The simulator uses an image source model to simulate early reflections.…”
Section: Introductionmentioning
confidence: 99%
“…The scenes were generated using individual HRTFs and played via speakers located in the ear canals of the test subjects. The virtual environment was simulated using the ROOMSIM software (Schimmel et al, 2009). The simulator uses an image source model to simulate early reflections.…”
Section: Introductionmentioning
confidence: 99%
“…More specifically, the MIT database is used, which contains HRTFs of a KEMAR 1 artificial head that were measured at a distance of 1.4 m in an anechoic chamber [30]. These HRTFs are combined with RIRs, simulated with ROOMSIM, 2 a MATLAB toolbox provided by Schimmel et al [65]. The receiver, KEMAR, was placed at seven different positions in a simulated room of dimensions 6.6×8.6×3 m. For the experiments conducted in this chapter, a set of BRIRs with the following reverberation times are simulated for each of the seven receiver positions, namely, T 60 = {0.2, 0.36, 0.5, 0.62, 0.81 and 1.05 s}.…”
Section: Simulation Of Complex Acoustic Scenesmentioning
confidence: 99%
“…The efficient C++/MATLAB "shoebox" 3D acoustic room simulator ROOMSIM developed by Schimmel et al is selected for simulations [16]. This software takes as input a room dimension (width, depth and height), a source and receiver position and orientation, a receiver's head-related-transfer function (HRTF) model, and frequency-dependent absorption and diffusion coefficients for each surface.…”
Section: Room Simulation and Data Generationmentioning
confidence: 99%