“…In theory, the projector compensation process is a very complicated nonlinear function involving the camera and the projector sensor radiometric responses [38], lens distortion/vignetting [30], perspective transformations [23], [63], surface material reflectance [21], [41], defocus [31], [59], [61] and inter-reflection [53]. A great amount of effort has been dedicated to designing practical and accurate compensation models, which can be roughly categorized into two types: full compensation [4], [17], [44], [49], [51], [52], [58] and partial ones [1], [3], [13], [15], [20], [35], [38], [48], [53].…”