2023
DOI: 10.1109/access.2023.3274202
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A Fast and Generalized Broad-Phase Collision Detection Method Based on KD-Tree Spatial Subdivision and Sweep-and-Prune

Abstract: Various graphics applications use multibody collision detection, a critical technology in computer graphics, system simulations, and virtual reality. In these simulation environments, broad-phase collision detection, as part of collision detection, plays a critical role in ensuring that rejecting disjoint objects and collision detection is accelerated. Few existing methods implement collision detection of millions of objects in a general-purpose environment on the CPU. This paper proposes a broad-phase collisi… Show more

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Cited by 2 publications
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