2015 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games) 2015
DOI: 10.1109/vs-games.2015.7295758
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A Feasibility Study for Gamification in Transport Maintenance: Requirements to Implement Gamification in Heterogeneous Organizations

Abstract: Abstract-Gamification has been successfully applied in many domains, but mostly for simple, isolated and operational tasks. The hope for gamification as a method to radically change and improve behavior, to provide incentives for sustained engagement has proven to be more difficult to get right. Applying gamification in large networked organizations with heterogeneous tasks remains a challenge. Applying gamification in such enterprise environments posits different requirements, and a match between these requir… Show more

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Cited by 7 publications
(3 citation statements)
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“…This can be achieved by using participatory methods because of their strong focus on human behaviour [20]. One of such methods that deal with changes related to procurement processes is gamification [25].…”
Section: The Complexity Of the Procurement Processmentioning
confidence: 99%
See 1 more Smart Citation
“…This can be achieved by using participatory methods because of their strong focus on human behaviour [20]. One of such methods that deal with changes related to procurement processes is gamification [25].…”
Section: The Complexity Of the Procurement Processmentioning
confidence: 99%
“…Many participants are interested in gamification because of its novel approach to issues, but it does not have a long-lasting impact on the organisation [35]. Gamification in big companies often also is not successful because of the hierarchical structure of the organisation, which makes it hard to engage participants from all levels and to make them open to gamification and to the changes that gamification brings [25]. Also, some processes in organisations are more challenging to gamify.…”
Section: Gamification Of Employee Trainingmentioning
confidence: 99%
“…Korn and Schmidt [ 55 ] consider many different approaches to gamification, among others the use of gamification in service and production. Shreenath et al [ 56 ] investigated the feasibility of implementing gamification in the Swedish transport administration (Trafikverket).…”
Section: Related Workmentioning
confidence: 99%