Proceedings of the 2005 IEEE International Conference on Robotics and Automation
DOI: 10.1109/robot.2005.1570257
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A Floor and Obstacle Height Map for 3D Navigation of a Humanoid Robot

Abstract: Abstract-With the development of biped robots, systems became able to navigate in a 3 dimensional world, walking up and down stairs, or climbing over small obstacles. We present a method for obtaining a labeled 2.5D grid map of the robot's surroundings. Each cell is marked either as floor or obstacle and contains a value telling the height of the floor or obstacle. Such height maps are useful for path planning and collision avoidance. The method uses a novel combination of a 3D occupancy grid for robust sensor… Show more

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Cited by 66 publications
(39 citation statements)
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“…Some of humanoid robots have the ability that they make the view of their environments (e.g. Gutmann et al (2005) used Sony Qrio).…”
Section: Learning Behaviourmentioning
confidence: 99%
“…Some of humanoid robots have the ability that they make the view of their environments (e.g. Gutmann et al (2005) used Sony Qrio).…”
Section: Learning Behaviourmentioning
confidence: 99%
“…Fong uses 2.5-dimensional grids to create the terrain [12], Gutmann also uses 2.5 dimensional grids to represent the terrain containing obstacles [13].…”
Section: Mapmentioning
confidence: 99%
“…As our experiments demonstrate, also the torso's roll and pitch angles are relevant since they improve localization accuracy in the 3D model. So far, only noisy foot step odometry has been used to locally track a humanoid's pose in a 3D model (e.g., [4]). The contribution of this paper is a robust localization system for humanoid robots navigating in complex, multi-level indoor environments.…”
Section: Introductionmentioning
confidence: 99%