2009 Fifth International Conference on Intelligent Information Hiding and Multimedia Signal Processing 2009
DOI: 10.1109/iih-msp.2009.194
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A Framework for Design and Evaluation of Digital Museums in Second Life as Learning Institutions

Abstract: Over two decades, a great expectation on digital museums has been addressed, but most implementation platform has been web technologies. Emerging Second Life which supports rich communication, virtual collaboration, and 3-D content creation has carried out a new platform of digital museums. This paper investigates the requirement of idealized digital museums to improve the percentage of returning visitors and to impress the first-time visitors. The framework for design and evaluation of digital museums in Seco… Show more

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Cited by 3 publications
(2 citation statements)
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“…This tool will be useful as shown in the following fields: (a) Computer Aided Design (CAD) for a physical environment in art galleries as addressed in [3,6]. (b) Content Management System (CMS) for digital museums in a virtual world as addressed in [9,10], such as Second Life emerged as a massively multiuser online world supporting about 60,000 simultaneous login users.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
“…This tool will be useful as shown in the following fields: (a) Computer Aided Design (CAD) for a physical environment in art galleries as addressed in [3,6]. (b) Content Management System (CMS) for digital museums in a virtual world as addressed in [9,10], such as Second Life emerged as a massively multiuser online world supporting about 60,000 simultaneous login users.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
“…One of them is the Smithsonian Latino Center opened the Smithsonian Latino Virtual Museum (LVM) in March 19, 2009 which provides the vast and rich collections, research and scholarship, exhibitions and educational activities related to U.S. Latinos and Latin America. This trend leads to the need of a conceptual framework of digital museums in the 3D virtual world, which was designed, developed and evaluated in [2,3].…”
Section: Introductionmentioning
confidence: 99%