2013 18th International Conference on Digital Signal Processing (DSP) 2013
DOI: 10.1109/icdsp.2013.6622826
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A Framework for Human-like Behavior in an immersive virtual world

Abstract: Abstract-Just as readers feel immersed when the story-line adheres to their experiences, users will more easily feel immersed in a virtual environment if the behavior of the characters in that environment adheres to their expectations, based on their lifelong observations in the real world. This paper introduces a framework that allows authors to establish natural, human-like behavior, physical interaction and emotional engagement of characters living in a virtual environment. Represented by realistic virtual … Show more

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Cited by 2 publications
(2 citation statements)
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“…REVERIE's form of avatar reasoning serves to control the autonomous agents and semi-autonomous avatars that act in REVERIE's virtual environment with a framework which will drive their coherent and natural behaviour [8]. It supports interaction of both user-driven as well as autonomous virtual characters that engage in understandable social interactions in an emotional and expressive manner.…”
Section: Scientific and Technical Descriptionmentioning
confidence: 99%
“…REVERIE's form of avatar reasoning serves to control the autonomous agents and semi-autonomous avatars that act in REVERIE's virtual environment with a framework which will drive their coherent and natural behaviour [8]. It supports interaction of both user-driven as well as autonomous virtual characters that engage in understandable social interactions in an emotional and expressive manner.…”
Section: Scientific and Technical Descriptionmentioning
confidence: 99%
“…REVERIE's Speech Recognition functionality supplies information on spoken input and User Affect Analysis functionality supplies head nod/shake input [8]. REVERIE's Reasoning Framework provides the control functionality for Simon [9]. Through this control system, Simon knows about the rules of the game and handles the running of the game autonomously.…”
Section: Development Of Simon Says Gamementioning
confidence: 99%