We introduce Mass-Computer Interaction (MCI) as a natural evolution of Crowd-Computer Interaction (CCI) fostered by recent technical innovations and advances in large-scale sensing, processing, and interactive systems. MCI represents a sensible combination of (1) a very large number of end-users, usually in the order of hundreds or thousands, (2) very large physical settings, such as theaters and auditoriums, and (3) large-scale infrastructure, including distributed systems. We outline design challenges posed by the new MassComputer Interaction paradigm, elaborate on its defining characteristics, and provide a general-purpose model for MCI applications. These contributions are exemplified with SKEMMI, our general-purpose platform specifically designed for developing and deploying Mass-Computer Interaction applications.
Mass-Computer Interaction for Thousands of Users and Beyond
AbstractWe introduce Mass-Computer Interaction (MCI) as a natural evolution of Crowd-Computer Interaction (CCI) fostered by recent technical innovations and advances in large-scale sensing, processing, and interactive systems. MCI represents a sensible combination of (1) a very large number of end-users, usually in the order of hundreds or thousands, (2) very large physical settings, such as theaters and auditoriums, and (3) large-scale infrastructure, including distributed systems. We outline design challenges posed by the new Mass-Computer Interaction paradigm, elaborate on its defining characteristics, and provide a general-purpose model for MCI applications. These contributions are exemplified with SKEMMI, our general-purpose platform specifically designed for developing and deploying Mass-Computer Interaction applications.