“…To overcome these aspects, researchers have tested their self-driving car systems in games as they provide dynamic, cheap, realistic, and convenient testbeds. In this context, various self-driving car systems have been proposed that are tested in racing game environments such as The Open Racing Car Simulator (TORCS) (Armagan and Kumbasar, 2017; Wang and Liaw, 2015), JavaScript Racer (Yu et al, 2016), VDrift (Kehrle et al, 2011), and World Rally Championship 6 (Perot et al, 2017). Kehrle et al, (2011) designed a nonlinear model predictive control that uses model mismatch between the physical model and an approximate coarser model.…”