In our search for better understanding and support of the activities constituting collaborative modeling processes, we have developed a framework viewing them as enacted dialogue games. We have also developed and evaluated a number of experimental game-like procedures, exploring ‘modeling as a game’. In this chapter, we present our generalized findings and experiences so far, discussing some key aspects underlying the analysis and design of collaborative modeling activities as dialogue games, with some emphasis on the support and guidance of novice modelers (as opposed to expert modelers).