2004
DOI: 10.1007/978-3-540-30193-6_34
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A Game-Theoretic Analysis of TCP Vegas

Abstract: Abstract. We use the tools from game theory to understand the impacts of the inherent congestion pricing schemes in TCP Vegas as well as the problems of parameter setting of TCP Vegas on its performance. It is shown how these inherent pricing schemes result in a rate control equilibrium state that is a Nash equilibrium which is also a global optimum of the all-Vegas networks. On the other hand, if the TCP Vegas' users are assumed to be selfish in terms of setting their desired number of backlogged packets in t… Show more

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Cited by 8 publications
(6 citation statements)
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“…Node k can maximize its utility by minimizing the cost given by (7). The cost is a logarithmic function which is an increasing function of α k , and therefore, is minimized at α k = 0.…”
Section: Appendix 1: Proof Of Propositionmentioning
confidence: 99%
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“…Node k can maximize its utility by minimizing the cost given by (7). The cost is a logarithmic function which is an increasing function of α k , and therefore, is minimized at α k = 0.…”
Section: Appendix 1: Proof Of Propositionmentioning
confidence: 99%
“…To be more precise, the game theoretical framework has been applied at the physical layer to design power allocation policies [4,5] and at the application layer to design rate allocation policies [6,7]. Furthermore, other types of strategic interactions such as network topology selection games [8], pricing games between service providers and users for network congestion control [9].…”
Section: Introductionmentioning
confidence: 99%
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“…The use of game theoretical framework to study the problems in satellite networks has been mostly focussed on resource allocation among the nodes (e.g.. [3], [4]). However, the game theoretical analysis of interaction between two nodes employing complex rate adaptation strategies has been quite limited and focussed upon single shot games [5], [6]. Therefore, in this paper, we study a video exchange application over the satellite channels among two nodes using game theoretical tools, in particular, under the light of repeated games framework.…”
Section: Introductionmentioning
confidence: 99%