2015
DOI: 10.1007/978-3-319-16814-2_43
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A Game-Theoretic Probabilistic Approach for Detecting Conversational Groups

Abstract: A standing conversational group (also known as F-formation) occurs when two or more people sustain a social interaction, such as chatting at a cocktail party. Detecting such interactions in images or videos is of fundamental importance in many contexts, like surveillance, social signal processing, social robotics or activity classification. This paper presents an approach to this problem by modeling the socio-psychological concept of an F-formation and the biological constraints of social attention. Essentiall… Show more

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Cited by 46 publications
(60 citation statements)
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“…Secondly, they also use a probabilistic motion analysis to extract interesting spatio-temporal patterns for scenario recognition. Vascon et al [23] detect conversational groups in crowded scenes of people. The approach uses pairwise affinities between people based on pose and a game-theoretic clustering procedure.…”
Section: Group Activity Recognitionmentioning
confidence: 99%
“…Secondly, they also use a probabilistic motion analysis to extract interesting spatio-temporal patterns for scenario recognition. Vascon et al [23] detect conversational groups in crowded scenes of people. The approach uses pairwise affinities between people based on pose and a game-theoretic clustering procedure.…”
Section: Group Activity Recognitionmentioning
confidence: 99%
“…These constraint-based formations are shown in Figure 3. Formations are considered very useful in analyzing and increasing the quality of interaction in social interactions [1,10,11], and a number of works [19][20][21][22][23][24][25] have proposed different methods to detect F-formations automatically. The Hough voting strategy (density estimation) was used to locate the O-space (see Figure 2a) by considering each person's position and head orientation in [19].…”
Section: Background and Related Workmentioning
confidence: 99%
“…Frustum of attention to extract features from individuals and accordingly classify associates, singletons, and members of F-formations was used in [25]. Vascon et al [23] developed a game-theoretic model embedding the social-psychological concept of an F-formation and the biological constraints of social attention. They generated a frustum based on the position and orientation of each person and computed affinity to extract the F-formation.…”
Section: Background and Related Workmentioning
confidence: 99%
“…Also, errors observed for head pose are considerably smaller than for body pose over all four camera views- this is because body pose classifiers are impeded by severe occlusions in crowded scenes. Precisely for this reason, previous works on F-formation detection from FCGs [30], [32], [59] have primarily employed head orientation, even though body pose has been widely acknowledged as the more reliable cue for determining interacting persons. We believe that devising a multimodal approach also employing IR and bluetooth-based sensors for body pose estimation would be advantageous as compared to a purely visual analysis, which was one of the primary motives for compiling the SALSA dataset.…”
Section: Head and Body Pose Estimation From Visual Datamentioning
confidence: 99%