2018
DOI: 10.21125/inted.2018.1472
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A Gamified Virtual Learning Environment for Statistics Learning

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Cited by 2 publications
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“…Virtual Learning Environment aims primarily at increasing the students' involvement and, at the same time, allowing teachers to maintain and evaluate their development and provide immediate feedback [11]. The teachers' role is to manage course content and activities, registering exercises on the courses database that are later used as a part of the activity tests.…”
Section: The Eclass Platformmentioning
confidence: 99%
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“…Virtual Learning Environment aims primarily at increasing the students' involvement and, at the same time, allowing teachers to maintain and evaluate their development and provide immediate feedback [11]. The teachers' role is to manage course content and activities, registering exercises on the courses database that are later used as a part of the activity tests.…”
Section: The Eclass Platformmentioning
confidence: 99%
“…To offer a detailed understanding of gamification technique applied inside the VLE, this subsection briefly describes the selected elements and mechanics. Before, we need to acknowledge what contributes to the involvement and guidance of students through adequate learning pathway [11].…”
Section: Gamification Approachmentioning
confidence: 99%
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