2012 IEEE Symposium on 3D User Interfaces (3DUI) 2012
DOI: 10.1109/3dui.2012.6184183
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A generalized God-object method for plausible finger-based interactions in virtual environments

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Cited by 29 publications
(27 citation statements)
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“…An early solution providing more natural interfaces involved the use of multimodal interactions, combining depictive gestures with speech [15,17,16]. We are more interested in the case of DM, i.e., interacting with the environment in a natural manner with the users hands [19,26,14,10].…”
Section: Previous Workmentioning
confidence: 99%
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“…An early solution providing more natural interfaces involved the use of multimodal interactions, combining depictive gestures with speech [15,17,16]. We are more interested in the case of DM, i.e., interacting with the environment in a natural manner with the users hands [19,26,14,10].…”
Section: Previous Workmentioning
confidence: 99%
“…was performed. More recent work has concentrated on developing appropriate soft models [13] and efficient solvers to avoid interpenetration of God objects and other objects in the scene [14], mainly in the context of automotive project review. The latter uses a setup similar to ours, with the same finger tracking system; however a three-sided display system is used, with the floor projection from above.…”
Section: Previous Workmentioning
confidence: 99%
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