2021
DOI: 10.1007/s00422-020-00856-4
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A geometry- and muscle-based control architecture for synthesising biological movement

Abstract: A key problem for biological motor control is to establish a link between an idea of a movement and the generation of a set of muscle-stimulating signals that lead to the movement execution. The number of signals to generate is thereby larger than the body’s mechanical degrees of freedom in which the idea of the movement may be easily expressed, as the movement is actually executed in this space. A mathematical formulation that provides a solving link is presented in this paper in the form of a layered, hierar… Show more

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Cited by 11 publications
(10 citation statements)
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“…FullBody The FullBody model [34,35] consists of two legs and an upper body including arms based on a human skeletal geometry. It consists of 8 controllable joints (ankles, knees, hips, lumbar and cervical spine) in 3D, and 14 movable joints in total including the arms.…”
Section: Bipedmentioning
confidence: 99%
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“…FullBody The FullBody model [34,35] consists of two legs and an upper body including arms based on a human skeletal geometry. It consists of 8 controllable joints (ankles, knees, hips, lumbar and cervical spine) in 3D, and 14 movable joints in total including the arms.…”
Section: Bipedmentioning
confidence: 99%
“…Squatting This squatting objective is taken from [34] and encourages desired hip, knee, and ankle angles for a squatting position.…”
Section: Objectives and Rewardsmentioning
confidence: 99%
See 1 more Smart Citation
“…In contrast to other approaches which employ explicit information about the particular muscle geometry at hand, e.g. knowledge about structural control layers or handdesigned correlation matrices [15,16], we only introduce prior information on which muscle length is contracted by which control signal in the form of an identity matrix. .…”
mentioning
confidence: 99%
“…bodies of soft robots naturally exhibit complex nonlinear dynamics that can be effectively leveraged in the context of Morphological Computation (Rieffel et al, 2009;Rieffel and Mouret, 2018). Another contributing factor to the interest in Morphological Computation is that the field of Biomechanics is now able to provide much more detailed models of skeletal muscle systems, which allow robotics researchers and biologists alike to better understand the contribution of the body to observed behaviors like running, walking or pointing (Haeufle et al, 2014;Wochner et al, 2020;Walter et al, 2021). Furthermore, substantial progress has also been made with understanding and formalizing Morphological Computation in terms of dynamical systems (Hauser et al, 2011;Hauser et al, 2012) and information theory (Haeufle et al, 2014;Zahedi and Ay, 2013;Ghazi-Zahedi et al, 2016).…”
mentioning
confidence: 99%