1991
DOI: 10.1145/127719.122739
|View full text |Cite
|
Sign up to set email alerts
|

A global illumination solution for general reflectance distributions

Abstract: A general light transfer simulation algorithm for environments composed of materials with arbitrary reflectance functions is presented. This algorithm removes the previous practical restriction to ideal specular and/or ideal diffuse environments, and supports complex physically based reflectance distributions, This is accomplished by extending previous two-pass ray-casting radiosity approaches to handle non-uniform intensity distributions, and resolving all possible energy transfers between sample points. An i… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
42
0

Year Published

1997
1997
2015
2015

Publication Types

Select...
7
2
1

Relationship

0
10

Authors

Journals

citations
Cited by 114 publications
(42 citation statements)
references
References 16 publications
(2 reference statements)
0
42
0
Order By: Relevance
“…Our use of spherical harmonics to represent the lighting is similar in some respects to previous methods such as that of Nimeroff et al [1994] that use steerable linear basis functions. Spherical harmonics have also been used before in computer graphics for representing BRDFs by a number of other authors [Sillion et al 1991;Westin et al 1992]. …”
Section: Frequency-space Representationsmentioning
confidence: 99%
“…Our use of spherical harmonics to represent the lighting is similar in some respects to previous methods such as that of Nimeroff et al [1994] that use steerable linear basis functions. Spherical harmonics have also been used before in computer graphics for representing BRDFs by a number of other authors [Sillion et al 1991;Westin et al 1992]. …”
Section: Frequency-space Representationsmentioning
confidence: 99%
“…Even for a more simplified illumination design, the design of vision system hardware and software is still a complex process. Therefore, the use of image synthesis to evaluate vision system design and algorithm performance in part presentation applications is suggested as an effective tool to facilitate the analysis; examples of investigations using synthetic images are presented in [20][21][22][23][24][25][26][27][28]. In [29], Coulot presents numerical simulation as an effective method to determine optimal lighting for defect detection using machine vision.…”
Section: Proposed Approach and Prior Resultsmentioning
confidence: 99%
“…To model the distance fall-off effect of a point source, we can multiply an attenuation factor that is related to the distance between and , given by (26) where is a user defined parameter. The overall relighting equation for a pixel with a point source at is given by (27) where s are the SRBF weights at pixel position . Let us denote the basis values as (28) We arrange the basis values in matrix form, denoted as .…”
Section: B Point Light Sourcementioning
confidence: 99%