2023
DOI: 10.1007/s11554-023-01384-7
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A GPU optimization workflow for real-time execution of ultra-high frame rate computer vision applications

Mohsen Nourazar,
Brian G. Booth,
Bart Goossens

Abstract: This work proposes a GPU optimization methodology for real-time execution of ultra high frame rate applications with small frame sizes. While the use of GPUs for offline processing is well-established, real-time execution remains challenging due to the lack of real-time execution guarantees, especially for embedded GPUs. Our methodology introduces guidelines and a workflow by focusing on: (a) controlling latency by means of minimization of CPU-GPU interactions; (b) computation pruning; and (c) inter/intrakerne… Show more

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