2007 IEEE International Conference on Systems, Man and Cybernetics 2007
DOI: 10.1109/icsmc.2007.4413682
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A hierarchical strategy for learning of robot walking strategies in natural terrain environments

Abstract: In this paper, we present a hierarchical methodology that learns new walking gaits autonomously while operating in an uncharted environment, such as on the Mars planetary surface or in the remote Antarctica environment. The focus is to maintain persistent forward locomotion along the body axis, while navigating in natural terrain environments. The hierarchical strategy consists of a finite state machine that models the state of leg orientations coupled with a modified evolutionary algorithm to learn necessary … Show more

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Cited by 5 publications
(4 citation statements)
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“…3, was tested in 36 experiments: three different terrain settings at three different light settings, four times each. Since locomotion behavior was assessed by monitoring the robot's forward progress [14], the first experimental setup was to test the displacement recognition and forward progress of the robot in a static environment on solid terrain. The second experimental setup was to test displacement recognition on loose sandy soil.…”
Section: B Experimental Setup and Resultsmentioning
confidence: 99%
“…3, was tested in 36 experiments: three different terrain settings at three different light settings, four times each. Since locomotion behavior was assessed by monitoring the robot's forward progress [14], the first experimental setup was to test the displacement recognition and forward progress of the robot in a static environment on solid terrain. The second experimental setup was to test displacement recognition on loose sandy soil.…”
Section: B Experimental Setup and Resultsmentioning
confidence: 99%
“…Such an approach was proposed as early as at the end of 80's in [8]. The further work on this topic is described in [21]. The DES approach was used for obstacle avoidance [23] and gait generation for multilimbed robots [33].…”
Section: Rough Terrain Negotiationmentioning
confidence: 99%
“…As a consequence, the recalling or shifting of skills becomes smooth and very easier, since they are reconstructed in a same model. There are a few candidates that may be qualified to be such a unified structure in unified modeling achieved robot skills, such as Dynamic Movement Primitive (DMP) model [8,16], while TRBMs seems to be a more ideal choice due to its powerful capacity in feature extraction, knowledge representation as well as efficient and exact inference [11,15,17]. Meanwhile, since all skills could be formulized into one model, too large number of skills (that may bring troubles for memorizing under traditional memory-and-recall method) is no longer a problem.…”
Section: Introductionmentioning
confidence: 99%