2014
DOI: 10.1007/s12193-014-0173-0
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A Kinect-based 3D hand-gesture interface for 3D databases

Abstract: Abstract. The use of natural interfaces improves significantly aspects related to human-computer interaction and consequently the productivity and the overall performance. In this paper we present a novel framework to interact with data elements presented in a 3D space. The system provides two mechanisms to interact using 2D and 3D gestures based on data provided by Kinect and on hand detection and gesture interpretation algorithms. The proposed architecture is analysed indicating that 3D interaction with info… Show more

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Cited by 5 publications
(1 citation statement)
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“…Microsoft released the Kinect, made the gesture detection based on depth information became a research focus [2]. Some methods are proposed based on the depth data provided by Kinect [3–8]. Another class of methods require the user to wear something on hand, so they can recognise hand gestures [9, 10].…”
Section: Introductionmentioning
confidence: 99%
“…Microsoft released the Kinect, made the gesture detection based on depth information became a research focus [2]. Some methods are proposed based on the depth data provided by Kinect [3–8]. Another class of methods require the user to wear something on hand, so they can recognise hand gestures [9, 10].…”
Section: Introductionmentioning
confidence: 99%