“…Evolutionary game theoretic techniques such as the G function framework are naturally suited to model and analyse eco‐evolutionary dynamics of populations. These methods have been developed over several decades and have been implemented in continuous (Cohen et al, 1999; Meszéna et al, 2005; Ripa et al, 2009) and discrete (Parvinen, 2006, 2007) time, in stochastic (Bukkuri et al, 2022b; Champagnat et al, 2006; Klebaner et al, 2011) and deterministic (Apaloo et al, 2009; Bukkuri & Brown, 2021; Bukkuri, Gatenby, et al, 2022; Bukkuri et al, 2022a; Orlando et al, 2012) fashion, and at population (Bukkuri et al, 2022b; Dieckmann et al, 1995) and agent‐based (Ackermann & Doebeli, 2004; Baptestini et al, 2009; Mágori et al, 2005) levels. And although much work has been done to examine how environmental feedback impact underlying eco‐evolutionary games (Hauert et al, 2019; Tilman et al, 2020; Wang & Fu, 2020; Weitz et al, 2016), these models very rarely include state‐structure within the population (see Bukkuri et al, 2022a; Cunningham et al, 2021; Knight et al, 2015 for notable exceptions).…”