1997
DOI: 10.7210/jrsj.15.868
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A Method for Representing the Shape of a Virtual Object in Real Time.

Abstract: We have proposed a system which enables an operator to feel himself/herself touching an arbitrary surface with edges in virtual environment. This system represents the shape of an object in virtual environment by locally constructing its shape around his/her finger tip with Shape Approximation Device(SAD), of which each surface has convex and concave edges.In this paper we propose a shape model of an object in virtual environment for this local construction of its shape and an algorythm of shape representation… Show more

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Cited by 2 publications
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