2014
DOI: 10.1088/0031-9155/59/22/6811
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A methodology to develop computational phantoms with adjustable posture for WBC calibration

Abstract: A Whole Body Counter (WBC) is a facility to routinely assess the internal contamination of exposed workers, especially in the case of radiation release accidents. The calibration of the counting device is usually done by using anthropomorphic physical phantoms representing the human body. Due to such a challenge of constructing representative physical phantoms a virtual calibration has been introduced. The use of computational phantoms and the Monte Carlo method to simulate radiation transport have been demons… Show more

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Cited by 18 publications
(12 citation statements)
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“…i.e., counting efficiencies vary according to size, weight, tissue thickness and overall dimensions of the individual to be monitored [3,4]. The calibration performed with the PET-BOMAB #1…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…i.e., counting efficiencies vary according to size, weight, tissue thickness and overall dimensions of the individual to be monitored [3,4]. The calibration performed with the PET-BOMAB #1…”
Section: Resultsmentioning
confidence: 99%
“…A variety of setups may be applied in order to obtain a better counting efficiency of the whole system [3,4]. The accuracy of the measurement relies on the quality of the calibration in regard to the distribution of the radionuclide in the whole body or in various organs and tissues compared to the individual biotype.…”
Section: Introductionmentioning
confidence: 99%
“…Various methods have been developed to position computational phantoms. [81][82][83] In addition to positioning, certain breast imaging modalities, such as mammography and tomosynthesis, also require the patient to undergo varying degrees of breast compression. This type of deformation is typically simulated within a computational phantom using finite-element methods.…”
Section: Modeling Functions and Deformationsmentioning
confidence: 99%
“…Similar techniques were used to create a library of pediatric models based on reference models from the Virtual Population [11] [12]. Interactive tools to change the posture of anatomical models permit positioning of bones around articulated joints in real-time and interpolate the tissue deformation using techniques such as dual quaternion skinning [13] [14] [15].…”
Section: Modeling Techniques For Realistic Computational Human Phantomentioning
confidence: 99%