Here, a dynamic multi-mode transportation model is developed in which the passenger, for his trip, can use one or a combination of the transportation forms such as a car, a bus or a bicycle. This model is based on the game theory concept-based trip costoptimization and it is called game theory multi-mode transportation. The proposed system is implemented through a realistic scenario in a specific city using the OMNET++ and the OpenStreetMap software tools. The results show that the average trip price and the average trip time are improved when using the proposed model.This is an open access article under the terms of the Creative Commons Attribution License, which permits use, distribution and reproduction in any medium, provided the original work is properly cited.