A model for teaching students to create educational games in supplementary education in computer science
Ainur Sagimbayeva,
Nadira Niyetbayeva,
Bolat Tassuov
Abstract:Relevance. The relevance of the stated topic of this research is determined by the presence of significant changes in modern educational processes, which have caused an increase in the importance of issues of digital literacy and information technology education for students at all levels of educational institutions.
Purpose. The main aim of this research is to explore the key principles of a model for teaching students how to create educational games in further education in computer science, with the program… Show more
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