“…There is a wide range of game genres, these can include racing, shooting, puzzle, fighting, simulation, and role-playing games, available both in single player and/or multiplayer formats ( Anderson et al, 2017 ; Hu, Stavropoulos, Anderson, Scerri, & Collard, 2018 ; Scerri, Anderson, Stavropoulos, & Hu, 2018 ). Recent studies have shown that IGD susceptibility appears to vary across these game genres, with MMO games consistently corresponding with a higher risk due to its unique structural characteristics ( Kuss & Griffiths, 2012 ; Stavropoulos, Kuss, et al, 2017 ; Stavropoulos, Wilson, Kuss, Griffiths, & Gentile, 2017 ; Stetina et al, 2011 ). In general, MMO games are typically made up of virtual worlds that embrace large numbers of gamers worldwide, while evolving in real time (i.e., independent of the ongoing participation of individual gamers) and in relation to the accomplishment of progressively higher and often collaborative goals and challenges ( Griffiths, Davies, & Chappell, 2004 ; Kuss & Griffiths, 2012 ).…”