2023
DOI: 10.1109/jstars.2023.3237588
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A Multiview Stereo Algorithm Based on Image Segmentation Guided Generation of Planar Prior for Textureless Regions of Artificial Scenes

Abstract: Textureless building surfaces composed of homogenized pixels could lead to failure of photometric consistency. However, textureless regions widely present in artificial scenes usually exhibit strong planarity enabling depth estimation of textureless regions with planar priors. However, existing methods for generating planar priors suffer from over-segmentation of large planes with textureless regions, which indicates that planarity is not fully exploited. In this study, we propose a novel generation method of … Show more

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Cited by 3 publications
(3 citation statements)
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“…Ref. [20] proposes a plane prior generation method by combining meanshift clustering and superpixel segmentation, then introduces planar priors and smooth constraints into the cost. The image gradient is used to adaptively adjust the weights of different constraints in the cost.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Ref. [20] proposes a plane prior generation method by combining meanshift clustering and superpixel segmentation, then introduces planar priors and smooth constraints into the cost. The image gradient is used to adaptively adjust the weights of different constraints in the cost.…”
Section: Related Workmentioning
confidence: 99%
“…In structured scenes, surfaces with weakly textured regions can be approximately characterized as identical planes. This allows the plane-based methodology [16][17][18][19][20][21] to effectively guide the elimination of the fuzzy matching problem that occurs in weakly textured regions, then improves the completeness of the reconstruction. Following their previous work, the authors of [18,22] introduce the prior plane to help the recovery of weakly textured regions.…”
Section: Introductionmentioning
confidence: 99%
“…The first deep learning-based 3D reconstruction network in this field, MVSNet, was proposed by Yao et al [19] but suffers from the problem of poor reconstruction accuracy. Aiming at the problem that the MVSNet model using recurrent neural network does not effectively consider the contextual information, Yan et al [20] proposed the D2HC-RMVSNet architecture, where existing 3D reconstruction methods expand the receptive field in the feature extraction part by downsampling, which causes feature loss and thus affects the reconstruction completeness, and cited a new feature extraction structure, DRE-Net, which enlarges the receptive field by inflated convolution and no longer performs downsampling [21,22]. Overall, MVS inherits the stereo geometry theoretical basis of stereo matching, and with the help of more image viewpoints, it effectively improves the influence of the occlusion problem and achieves a big improvement in both accuracy and generalization.…”
Section: Introductionmentioning
confidence: 99%