2010
DOI: 10.1016/j.cad.2009.11.008
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A new algorithm for finding faces in wireframes

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Cited by 29 publications
(39 citation statements)
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References 27 publications
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“…To reduce the search complexity, methods in this class only identify cycles with a limited variety of geometry, such as planar cycles [Markowsky and Wesley 1980;Liu et al 2002;Varley and Company 2010] or cycles bounding low-degree algebraic surfaces [Sakurai and Gossard 1983]. While cycles in CAD wireframe mostly fall into these types, curve sketches usually have more geometric variation (see Figure 10).…”
Section: Planar Graph Embeddingmentioning
confidence: 99%
“…To reduce the search complexity, methods in this class only identify cycles with a limited variety of geometry, such as planar cycles [Markowsky and Wesley 1980;Liu et al 2002;Varley and Company 2010] or cycles bounding low-degree algebraic surfaces [Sakurai and Gossard 1983]. While cycles in CAD wireframe mostly fall into these types, curve sketches usually have more geometric variation (see Figure 10).…”
Section: Planar Graph Embeddingmentioning
confidence: 99%
“…These papers provide polynomial-time algorithms by guaranteeing that not too many cycles are examined. Along with Varley [VC10], we observe that weighting cycles by total edge length does not seem to lead to good results in patch finding. Our main innovation is the observation that weighting cycles, rather than edges, allows us to encode a much more flexible variety of heuristics into the set of weights, and that any choice of cycle weights can be easily optimized via the greedy algorithm.…”
Section: Related Workmentioning
confidence: 89%
“…Although further improvements are still required, conversion from wireframe sketches into 2D linedrawings is a well known stage in SBM (readers should look for "recognition" in [16]), but conversion from natural into wireframe line-drawings is not so easy [15], [17]. Faces must also have been detected in advance (the process of finding faces in 2D B-Reps of polyhedral objects has been explained elsewhere [18]). Hence, we assume a graph-like wireframe input containing a list of vertices, a list of edges and a list of faces.…”
Section: Finding Ribs and Dividers In Single-view Wireframesmentioning
confidence: 99%