1990
DOI: 10.3233/icg-1990-13203
|View full text |Cite
|
Sign up to set email alerts
|

A New Hashing Method with Application for Game Playing1

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
90
0
10

Year Published

1997
1997
2016
2016

Publication Types

Select...
4
4
2

Relationship

0
10

Authors

Journals

citations
Cited by 126 publications
(100 citation statements)
references
References 0 publications
0
90
0
10
Order By: Relevance
“…There are other methods, such as finite state machines [38], but they are not as generally applicable or as powerful as transposition tables. Table A Mapping a state to a transposition table entry is usually done by hashing the state to a large number (usually 64 bits or more) called the signature [39]. Some of the bits in the signature are used to index the table; the remaining bits (the tag) are used to distinguish different states that map to the same index.…”
Section: Parallel Ida*mentioning
confidence: 99%
“…There are other methods, such as finite state machines [38], but they are not as generally applicable or as powerful as transposition tables. Table A Mapping a state to a transposition table entry is usually done by hashing the state to a large number (usually 64 bits or more) called the signature [39]. Some of the bits in the signature are used to index the table; the remaining bits (the tag) are used to distinguish different states that map to the same index.…”
Section: Parallel Ida*mentioning
confidence: 99%
“…Zobrist [33] gives a hashing technique which predates [10] and essentially coincides with one method from [10]. Arnold and Coppersmith [2] give an interesting hashing technique which allows one to map a set of keys k i into a set of corresponding values v i using a table only slightly bigger than i v i .…”
Section: Introductionmentioning
confidence: 99%
“…By doing this, the program can eliminate the time used to recalculate redundant positions (as there are often multiple ways to reach the same position) and can save approximately 25% to 50% of the search time in the midgame [7]. Implementing this feature is currently in progress.…”
Section: Transposition Tablementioning
confidence: 95%