2016
DOI: 10.1016/j.patcog.2015.07.014
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A novel finger and hand pose estimation technique for real-time hand gesture recognition

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Cited by 133 publications
(51 citation statements)
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“…The finger was modeled as a cylindrical object according to the parallel edge feature of the finger, and then the finger was extracted from the prominent edge. 31 After the hand was segmented, a radial projection algorithm was used to identify the gesture. Xavier et al presented an algorithm for obtaining the fingertip position from depth maps by using a feature called radial distribution that not only describes the gesture from the overall, 32 but also locates the fingertips from local information.…”
Section: Gesture Classificationmentioning
confidence: 99%
See 1 more Smart Citation
“…The finger was modeled as a cylindrical object according to the parallel edge feature of the finger, and then the finger was extracted from the prominent edge. 31 After the hand was segmented, a radial projection algorithm was used to identify the gesture. Xavier et al presented an algorithm for obtaining the fingertip position from depth maps by using a feature called radial distribution that not only describes the gesture from the overall, 32 but also locates the fingertips from local information.…”
Section: Gesture Classificationmentioning
confidence: 99%
“…Zhou et al proposed a high-level feature extraction method by extracting the fingers from the parallel edge characteristic of hand and then utilizing a radial projection algorithm to locate each finger for recognizing the gestures. 31 Fang et al proposed an electromyography (EMG) feature named differential root mean square (DRMS), 36 which takes the relationship between neighboring EMG channels into account, and the proposed system can recognize four different hand motions. Pisharady et al proposed a novel approach for hand posture and face recognition based on fuzzy-rough sets, 37 and features of the image are extracted using the computational model of the ventral stream of visual cortex.…”
Section: Research Progressmentioning
confidence: 99%
“…The past few years have seen a rapid improvement in the design and development of advanced and sophisticated means of Human Computer Interaction (HCI). Though the range of HCI techniques for basic tasks is still dominated by traditional input methods like the keyboard and mouse, or touch based systems like touch pads, Hand Gesture Interaction (HGI) is gaining popularity [1] as an attractive alternative-especially in gaming, virtual reality and medical applications. With the advance of Vision based Hand Gesture Recognition (HGR), users can communicate with computers without physically touching them, just as one would communicate naturally with another.…”
Section: Introductionmentioning
confidence: 99%
“…Target classification algorithms include Dynamic Time Warping, Hidden Markov model (HMM), Random Forest, Adaptive Boosting (AdaBoost), and so on [ 19 , 20 , 21 , 22 , 23 ]. The Dynamic Time Warping (DTW) algorithm allows two temporal sequences to be aligned in terms of length, and also allows similarities between them to be measured.…”
Section: Introductionmentioning
confidence: 99%