2009 IEEE International Conference on Robotics and Automation 2009
DOI: 10.1109/robot.2009.5152184
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A numerical solution to the ray-shooting problem and its applications in robotic grasping

Abstract: Fig. 1. Illustration of the distance algorithm and the ray-shooting algorithm.Abstract-Based on the distance algorithm by Gilbert et al., this paper presents a numerical algorithm for computing the intersection of the boundary of a compact convex set with a ray emanating from an interior point of the set, which is known as the ray-shooting problem. Affinely independent points on the boundary of the convex set are also determined such that the intersection point can be written as their convex combination. Becau… Show more

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Cited by 7 publications
(7 citation statements)
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“…3b). The computation of z k is known as the ray-shooting problem, for which several algorithms have been developed [14], [15], [12]. As illustrated in Fig.…”
Section: Algorithm 1 Algorithm For the Generalized Distance Computationmentioning
confidence: 99%
See 1 more Smart Citation
“…3b). The computation of z k is known as the ray-shooting problem, for which several algorithms have been developed [14], [15], [12]. As illustrated in Fig.…”
Section: Algorithm 1 Algorithm For the Generalized Distance Computationmentioning
confidence: 99%
“…Similarly, the right side of (14) gives a point in σ k Q k . Therefore, (14) implies that the point p k in A(σ k ) ∩ σ k Q k used in (9) can be written as…”
Section: Algorithm 1 Algorithm For the Generalized Distance Computationmentioning
confidence: 99%
“…Zhen et al [7] recently developed an optimization algorithm to calculate a set of initial and minimum forces more quickly than was possible in earlier calculations. In addition, Zhu et al [8][9][10][11][12][13] proposed a variety of linear optimization methods for the contact force to reduce the amount of calculation; these methods were studied in terms of simplification of the pointcontact friction cone, contact force optimization index, linear programming method, and real-time performance. While linear programming methods may be advantageous in terms of the computational efficiency, they may provide grasping forces that are too conservative or violate nonlinear friction constraints.…”
Section: Introductionmentioning
confidence: 99%
“…The best known force-closure condition states that a grasp achieves force closure when the convex hull of vectors describing exertable force-torque, called wrench, contains the origin. 11,12 As opposed to a general test, there exist specific tests that are applicable under some criteria. Tests that adopt this approach are usually general, being able to handle any number of contacts and dimensions.…”
Section: Introductionmentioning
confidence: 99%
“…Examples include the GJK algorithm, 9 a very fast collision checking algorithm which was recommended for force-closure testing, 10 and other algorithms that compute distance between a point and a convex object. 11,12 As opposed to a general test, there exist specific tests that are applicable under some criteria. For example, Nguyen proposes a simple test of force closure for two fingers in 2D.…”
Section: Introductionmentioning
confidence: 99%