2013
DOI: 10.3991/ijoe.v9i6.3048
|View full text |Cite
|
Sign up to set email alerts
|

A NURBS-Based Triangulation Method for 3D Ship Hull Simulation

Abstract: Abstract-To design and implement a system of simulating the process of charging and discharging awkward length cargo with computer, key task is to construct high precision three-dimensional model of the hull. In view of problems exiting in distance subdivision method, we proposed one adaptive subdivision method for NURBS (Non-Uniform Rational B-Splines) curve based on energy function. In view of problems from repeated storage of coordinate points and non-linear search of adjacent field in tree structure, namel… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 9 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?