2023
DOI: 10.9745/ghsp-d-22-00088
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A Participatory Comic Book Workshop to Improve Youth-Friendly Post-Rape Care in a Humanitarian Context in Uganda: A Case Study

Abstract: Participatory comic books offer a novel approach to strengthening health care providers’ understanding of refugee youth’s post-rape care needs and can be embedded in provider training in humanitarian contexts.

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Cited by 8 publications
(5 citation statements)
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“…50,51 For YW, access to YFHS may serve as a secondary prevention (eg, providing post-gender-based violence care/counselling) or provided other services (eg, PrEP and family planning) 52,53 that reduced conflict within intimate partnerships. 54 For nonpartner sexual violence pathways, we find that SAB is key intervention. AG were less likely to experience nonpartner sexual violence if they had completed the SAB; YW experienced a similar benefit from SAB, when paired with access to Educ.…”
Section: Discussionmentioning
confidence: 88%
“…50,51 For YW, access to YFHS may serve as a secondary prevention (eg, providing post-gender-based violence care/counselling) or provided other services (eg, PrEP and family planning) 52,53 that reduced conflict within intimate partnerships. 54 For nonpartner sexual violence pathways, we find that SAB is key intervention. AG were less likely to experience nonpartner sexual violence if they had completed the SAB; YW experienced a similar benefit from SAB, when paired with access to Educ.…”
Section: Discussionmentioning
confidence: 88%
“…Our methodological approach adds to current graphic medicine approaches through integrating qualitative findings, and empirical and theoretical approaches, alongside feedback from multiple community stakeholders in its development (Logie, Okumu, et al, 2021b) . Similar to other graphic medicine comic books developed to advance youth wellbeing, this medium can also be used by healthcare providers and service providers to disseminate health-based information (Green & Myers, 2010; Logie et al, 2023; Waite, 2019), including sexual violence stigma reduction, and prevention of child, early, and forced marriage with families and communities in humanitarian settings.…”
Section: Discussionmentioning
confidence: 99%
“…Results from pilot-testing this approach signal the promise of this Qualitative Comic Book Mapping approach in reducing sexual violence stigma, increasing bystander practices, and increasing post-exposure prophylaxis knowledge and acceptance among youth in a humanitarian setting (Logie et al, 2022), and can inform future research. Use of the comic book in our study signals important implications for policy and practice within the healthcare sector in humanitarian settings, as comic books were described by youth and healthcare providers (Logie et al, 2022; 2023) as an impactful training and knowledge-building tool about the realities of SGBV and the experiences of survivors. The positive reception of this methodology by both refugee youth and service providers speaks to the promise of using community-informed and youth-friendly comic books in interventions for SGBV prevention and stigma reduction.…”
Section: Policy and Practice Implicationsmentioning
confidence: 92%
“…CAYA, therefore, decided to create a U = U graphic novel. Graphic novels and comic books can be effective in delivering clinical information to youth and can be integrated into individual/group‐based programming [ 9 ]. A graphic novel, compared to a video, can be utilized in various ways—role plays, individual/group reads, play‐acting and so on, for participatory‐based learning [ 9 ].…”
Section: Introductionmentioning
confidence: 99%
“…Graphic novels and comic books can be effective in delivering clinical information to youth and can be integrated into individual/group‐based programming [ 9 ]. A graphic novel, compared to a video, can be utilized in various ways—role plays, individual/group reads, play‐acting and so on, for participatory‐based learning [ 9 ]. Paper‐based tools are useful as not all health facilities and adolescents have access to reliable technology or connectivity for standardized use of video‐based learning.…”
Section: Introductionmentioning
confidence: 99%