“…A VDS using the Internet provides unlimited resources, fast information exchange, and many spaces for exploring teaching methodology, especially in design-oriented courses (Chang and Huang 2002). The VDS needs the assistance of the Internet and IT-based tools because it involves the added complexity of exploring and evolving a meaningful methodology with new possibilities for display and communication (Forgber and Russell 1999).…”
Section: Problems Faced By Students In An Internet-mediated Design Stmentioning
confidence: 99%
“…• Design resources: the Internet (WWW) provides vast resources, fast information exchange, and many venues for exploring teaching methodology, especially in designoriented courses (Chang and Huang 2002). Multimedia objects such as photos, drawings, audio recordings, and videos used in the design process can be shared and exchanged through the Internet (Budd et al 1999;Chastain and Elliott 2000;Cheng 2000).…”
Section: The Potential Of the Internet For Professional Design Educationmentioning
confidence: 99%
“…An online design learning environment (ODLE) is an essential element when using Internet and IT to mediate design studio teaching. Because of the unique nature of design education, the selection and development of an ODLE should consider the particular needs of design education, including its nonlinear learning pattern (because design cannot be regularized as a sequential process of learning patterns (Chang and Huang 2002)), one-onone dialogue in a collaborative context (Broadfoot and Bennett 2003), and use of multimedia and visualization (Chastain and Elliott 2000).…”
Section: Selection and Development Of The Online Design Learning Envimentioning
confidence: 99%
“…As for design education, as Ulusoy (1999) illustrates, it essentially deals with teaching students how to design, and ideally with guiding students to discover their own ways of designing. Chang and Huang (2002) consider design as a learning process. Learning the process of design is similar to designing.…”
Section: Design and The Learning Of Designmentioning
The purpose of this study is to investigate student attitudes towards and perceptions of using the Internet and information technology to mediate a design studio course and to propose guidelines and suggestions for developing Internet-mediated design studio courses. Two classes of third-year undergraduate industrial design students in two collaborating universities in Taiwan-Chang Gung University and National Yunlin University of Science and Technology-participated in an experimental design studio course mediated with an online design learning environment. Surveys and focus group interviews were conducted at the end of the course to record students' attitudes and perceptions. The students thought that the approach used had a positive influence on design teaching and learning and expressed acceptance of using the Internet to support design education. Finally, suggestions were proposed to help design educators in adopting, modifying, and developing systems for using the Internet to mediate design studio courses.
“…A VDS using the Internet provides unlimited resources, fast information exchange, and many spaces for exploring teaching methodology, especially in design-oriented courses (Chang and Huang 2002). The VDS needs the assistance of the Internet and IT-based tools because it involves the added complexity of exploring and evolving a meaningful methodology with new possibilities for display and communication (Forgber and Russell 1999).…”
Section: Problems Faced By Students In An Internet-mediated Design Stmentioning
confidence: 99%
“…• Design resources: the Internet (WWW) provides vast resources, fast information exchange, and many venues for exploring teaching methodology, especially in designoriented courses (Chang and Huang 2002). Multimedia objects such as photos, drawings, audio recordings, and videos used in the design process can be shared and exchanged through the Internet (Budd et al 1999;Chastain and Elliott 2000;Cheng 2000).…”
Section: The Potential Of the Internet For Professional Design Educationmentioning
confidence: 99%
“…An online design learning environment (ODLE) is an essential element when using Internet and IT to mediate design studio teaching. Because of the unique nature of design education, the selection and development of an ODLE should consider the particular needs of design education, including its nonlinear learning pattern (because design cannot be regularized as a sequential process of learning patterns (Chang and Huang 2002)), one-onone dialogue in a collaborative context (Broadfoot and Bennett 2003), and use of multimedia and visualization (Chastain and Elliott 2000).…”
Section: Selection and Development Of The Online Design Learning Envimentioning
confidence: 99%
“…As for design education, as Ulusoy (1999) illustrates, it essentially deals with teaching students how to design, and ideally with guiding students to discover their own ways of designing. Chang and Huang (2002) consider design as a learning process. Learning the process of design is similar to designing.…”
Section: Design and The Learning Of Designmentioning
The purpose of this study is to investigate student attitudes towards and perceptions of using the Internet and information technology to mediate a design studio course and to propose guidelines and suggestions for developing Internet-mediated design studio courses. Two classes of third-year undergraduate industrial design students in two collaborating universities in Taiwan-Chang Gung University and National Yunlin University of Science and Technology-participated in an experimental design studio course mediated with an online design learning environment. Surveys and focus group interviews were conducted at the end of the course to record students' attitudes and perceptions. The students thought that the approach used had a positive influence on design teaching and learning and expressed acceptance of using the Internet to support design education. Finally, suggestions were proposed to help design educators in adopting, modifying, and developing systems for using the Internet to mediate design studio courses.
“…Further understanding on the behaviours of design puzzles and learning behaviours, we conduct a preliminary experiment: manual design puzzles, using an acting role-interplayed system (WALE) (Chang and Huang, 2001;Chang and Huang, 2002). WALE (Web-based Architectural Learning Environment), is generated through a CAD subject in a positive virtual learning space.…”
Abstract:The design process is a puzzle-solving process. Two groups of researches that share many similarities with Puzzle-solving design process are the process of game-playing and playful learning. The main argument is using the "playing" characteristics to amplify and explore the learning process, furthermore the design process. In addition, puzzles imply playful exploration that utilizes the characteristics of "playing a game" as "solving a puzzle". Puzzle making and puzzle solving provides an incremental exploration mechanism that is more intuitive for design learning. For understanding and realizing puzzles in design learning, this research is divided into two stages of researches-manual design puzzles and interactive design puzzles. By analysing the outcome from manual design puzzles, this research proposes a framework called (interactive) "design puzzles". The conceptual and implementation framework of this view of design is elaborated in this paper as well as a particular design puzzle called puzzle collage is described as the realization of design puzzles.
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