2008
DOI: 10.1007/s11042-008-0231-2
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A platform for virtual museums with personalized content

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Cited by 42 publications
(26 citation statements)
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“…Several approaches offer frameworks to build full semantic worlds (Latoschik et al, 2005) (Lugrin and Cavazza, 2007). Lot of those works use semantic networks (Peters and Shrobe, 2003) (Lugrin and Cavazza, 2007) (Bonis et al, 2008) which reinforce our conviction for CG. However we will not try to build a full semantic world but to gather semantic information to help the 3D interaction.…”
Section: D Interaction Adaptation Interestssupporting
confidence: 54%
See 1 more Smart Citation
“…Several approaches offer frameworks to build full semantic worlds (Latoschik et al, 2005) (Lugrin and Cavazza, 2007). Lot of those works use semantic networks (Peters and Shrobe, 2003) (Lugrin and Cavazza, 2007) (Bonis et al, 2008) which reinforce our conviction for CG. However we will not try to build a full semantic world but to gather semantic information to help the 3D interaction.…”
Section: D Interaction Adaptation Interestssupporting
confidence: 54%
“…the semantic web). Main focuses are: making environment comprehensive by machine (Peters and Shrobe, 2003), dealing with large scale environment, serving as a base for intelligence, automatic world construction (Bonis et al, 2008) or introducing semantic on the rendering loop core (Lugrin and Cavazza, 2007) (Soto et al, 1997).…”
Section: D Interaction Adaptation Interestsmentioning
confidence: 99%
“…Objects are available through pervasive computing and have no real space of place (Bonis et al, 2009;Schweibenz, 1991). It could be a digital aggregation of artifacts over cyberspace or available in digital format via PC, PDA or CD-ROM as an extension to physical displays which are available in an entirely virtual format (Styliani et al, 2009).…”
Section: Virtual Gallery: Definitionmentioning
confidence: 99%
“…To finish, content structure modification is also considered in the literature. Adding or removing content can be performed like in [2] which fulfills virtual museum rooms only with 3D objects that match the user's preferences. It is also possible in 2D as in FlexClock [23] which displays a graphic clock and a calendar only if the window is large enough.…”
Section: Content Adaptationmentioning
confidence: 99%