1987
DOI: 10.1145/32206.32208
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A plausibility-driven approach to computer architecture design

Abstract: A dilemma skirting the discipline of computer architecture concerns the plausibility of architectural designs. To counter the widely held perception that architecture is a nebulous entity is a proposal to view such designs as specifications of constraints to be satisfied. ULISES AGUERO and SUBRATA DASGUPTA THE PLAUSIBILITY PROBLEMOne of Ihe most troublesome issues surrounding the whole discipline of computer architecture concerns the plausibility of architectural design proposals. It is widely felt (if not alw… Show more

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Cited by 17 publications
(10 citation statements)
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“…From the seven axioms presented A1, A2, A3, A4 and A6 figure among the principles that explicitly or implicitly appear in [1]. In addition, two axioms are included A5 and A7 [6].…”
Section: Preliminary Notesmentioning
confidence: 99%
See 1 more Smart Citation
“…From the seven axioms presented A1, A2, A3, A4 and A6 figure among the principles that explicitly or implicitly appear in [1]. In addition, two axioms are included A5 and A7 [6].…”
Section: Preliminary Notesmentioning
confidence: 99%
“…In this latter discipline, it is used in the implementation of computational and/or collaborative tools and in the definition of computational designs (see [1], [2], [3], [4] and [8]). In [6,7] the Theory of Plausibility is formalized at a wider level so as to explain decision-making processes in mathematical terms.…”
Section: Introductionmentioning
confidence: 99%
“…Formulating the problem amounts, to a great deal, to solving it. To this end, one needs to develop hypotheses as to the nature of the solution and subject these hypotheses to evaluation in order to gain confidence as to their validity [25], [26].…”
Section: A Rationalementioning
confidence: 99%
“…The fact that the engineer and the researcher in the artificial sciences are concerned with the effecting of artifacts intended to serve some purpose and that purposiveness is totally at odds with the natural sciences hardly seemed relevant (according to conventional wisdom) as far as the intellectual foundations of the artificial sciences were concerned. Since the 1960s, several works have appeared which, in one way or another, have all been dedicated to the proposition that the world of the artificial contains its own logic which is related to but is quite distinct from the logic of the natural world (Jones & Thornley 1963;Pye 1964;Jones 1980, Cross 1984Aguero & Dasgupta .1987, Brown & Chandrasekaran 1989, Coyne et al 1990, Dasgupta 1991. It has also come to be explicitly recognised that while there are many distinct artificial sciencescivil, mechanical, chemical and electrical engineering, metallurgy, aerospace technology, agriculture, computer science, organisation theory, economic and social planning, architecture etc.…”
Section: Design Theorymentioning
confidence: 99%
“…may propose (whether to be performed by 'cognitive' or 'computational' agents) must take into account the fact that the state of belief about the overall design must be constantly revised as and when new evidence is invoked or the design itself evolves or changes over time. This fact -that the designer needs to constantly revise his or her claim about the design and maintain consistency amongst the belief states pertaining to different components of the design -was recognised explicitly and formed a central element of one practical design approach called the theory of plausible designs (TPD) developed by Dasgupta and his collaborators (Aguero & Dasgupta 1987;Hooton et al 1988;Dasgupta 1989bDasgupta , 1991. In fact, this work demonstrated quite dearly that the need for belief state revision during design is so immediate that automating this aspect of the design process is virtually imperative.…”
Section: The Non-monotonicity Of Designmentioning
confidence: 99%