Applications of Digital Image Processing XLI 2018
DOI: 10.1117/12.2321396
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A point-to-plane registration algorithm for orthogonal transformations

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Cited by 8 publications
(3 citation statements)
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“…Nonetheless, the method is only applicable to the monotonic destination surface, and for non-monotonic surface the approximation leads to the large evaluation error. Makovetskii et al [32]- [34] proposed a point-to-plane registration algorithm based on orthogonal transformation (PTPROT), minimizing the square sum of the distances between the source points and the tangent planes at the destination point by Lagrange multiplier method and the standard SVD method [35]. Nevertheless, the optimization in these methods may generate an improper correspondence in the destination point cloud since the optimization based on the distance function yields the correspondence points far from the proper ones in the area with large fluctuation.…”
Section: Introductionmentioning
confidence: 99%
“…Nonetheless, the method is only applicable to the monotonic destination surface, and for non-monotonic surface the approximation leads to the large evaluation error. Makovetskii et al [32]- [34] proposed a point-to-plane registration algorithm based on orthogonal transformation (PTPROT), minimizing the square sum of the distances between the source points and the tangent planes at the destination point by Lagrange multiplier method and the standard SVD method [35]. Nevertheless, the optimization in these methods may generate an improper correspondence in the destination point cloud since the optimization based on the distance function yields the correspondence points far from the proper ones in the area with large fluctuation.…”
Section: Introductionmentioning
confidence: 99%
“…The problem of registering point clouds in 3D space is fundamental in computational geometry and computer vision. In most cases, global refinement algorithms first find pairwise transformation parameters using, [2][3][4][5][6][7][8][9][10][11][12][13][14] and then evenly redistribute the errors using 1,15 graphbased optimizations. The graph-based SLAM problem uses a scanned graph, in which each scan corresponds to a vertex and each edge corresponds to a spatial relationship between pairs of nodes.…”
Section: Introductionmentioning
confidence: 99%
“…In this paper, we use for three-dimensional facial reconstruction and face alignment a resampling method based on a non-rigid ICP algorithm [8][9][10][11][12][13][14][15][16][17] instead of network-based methods. First, we convert a 3D scan to the "canonical form".…”
Section: Introductionmentioning
confidence: 99%