2021
DOI: 10.3390/rs13163103
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A Practical 3D Reconstruction Method for Weak Texture Scenes

Abstract: In recent years, there has been a growing demand for 3D reconstructions of tunnel pits, underground pipe networks, and building interiors. For such scenarios, weak textures, repeated textures, or even no textures are common. To reconstruct these scenes, we propose covering the lighting sources with films of spark patterns to “add” textures to the scenes. We use a calibrated camera to take pictures from multiple views and then utilize structure from motion (SFM) and multi-view stereo (MVS) algorithms to carry o… Show more

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Cited by 16 publications
(3 citation statements)
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“…Clearly, image-based underwater 3D reconstruction is extremely cost-effective [194]. It is inexpensive, simple and quick, while providing essential visual information.…”
Section: Discussionmentioning
confidence: 99%
“…Clearly, image-based underwater 3D reconstruction is extremely cost-effective [194]. It is inexpensive, simple and quick, while providing essential visual information.…”
Section: Discussionmentioning
confidence: 99%
“…For example, Yang et al [41] use a light-weight depth refinement network to improve the noisy depths of textureless regions produced by multi-view semi-global matching (SGM). Yang and Jiang [42] combine deep learning algorithms with traditional methods to extract and match feature points from light pattern augmented images to improve a practical 3D reconstruction method for weakly textured scenes. Stathopoulou et al [43] tackle the textureless problem by leveraging semantic priors into a PatchMatch-based MVS in order to increase confidence and better support depth and normal map estimation on weakly textured areas.…”
Section: Depth-map Merging Based Methodsmentioning
confidence: 99%
“…Liang et al [30] established a two-prism stereo-vision system and proposed a two-step stereo-matching algorithm to reconstruct the surface 3D shape, but since some areas on reconstructed surfaces are discontinuous, it cannot be applied to our reconstruction of unstructured scenes. Considering the popularity of deep learning in recent years, Yang and Jiang [31] combined deep learning algorithms with traditional algorithms to extract and match feature points from optical pattern-enhanced images to improve practical 3D reconstruction methods for weakly textured scenes. Stathopoulou et al [32] solved the texture-free problem by exploiting semantic priors for the PatchMatch-based MVS to increase confidence and better support depth and normal mapping estimation in weakly textured regions.…”
Section: Introductionmentioning
confidence: 99%